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My role:
       - Audio Design & Implementation
 

 

Idle-Mobile Game

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Idle Warforge is a mobile game where your team of blacksmiths forge weapons and tools to fulfill client orders. The game blends satisfying incremental clicker mechanics with charming audiovisual feedback to create a relaxing and rewarding experience.

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I was responsible for the full audio experience, from sound design to in-engine implementation.

This included:

  - Designing and producing all sound effects, from hammer strikes and ambient shop noise to UI interactions

  - Composing dynamic, looping music that complements the idle pacing of the game

  - Programming an audio controller and integrating event-based audio triggers to game's code

  - Setting up Unity's audio mixer with appropriate channels, effects, and snapshots to ensure smooth transitions and consistent sound quality

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The project allowed me to combine creative sound design with technical implementation, ensuring that audio played a key role in the game's overall feel and polish.

© 2023 by EDDIE BAKER. Proudly created with Wix.com

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