
Game programmer, 3D artist, musician, and much more...
A developer with a broad field of expertice.
Programmer - 3D artist - Project lead
​​
https://smukli.itch.io/petoset
Grid based, naval battle -strategy game made in Unity.
Improved a lot as a programmer during the project. Learned A* pathfinding, wrote a flexible, malleable square-grid-system and used it a for varying things, trained on coding-best practices...
2D artist
​
https://github.com/EeroAnt/CubeDraftSimulator
A web-app for Magic The Gathering -drafts. I was commissioned to draw a handful of expressive wizar​ds that greet and guide the user around the app.
Programmer - Audio designer
​
https://classheikki.itch.io/akorn
'Vampire Survivors' -inspired top-down combat game made in Unity for BigMode -Jam 2024.
I programmed a character-controller with collectable, controllable minions fighting alongside you against simple-minded enemy AI -agents.
Audio designer
​​
https://www.youtube.com/watch?v=keVke5xb5oc
An idle-mobile game where you control a team of smiths that hammer away, crafting weapons and tools for your fantastical clients.
Programmer - 3D artist
​​
https://classheikki.itch.io/akorn
A fast-paced 3D-platformer with more-complex-than-usual combat system. My first time programming a bigger project as the only programmer.
Composer
​
https://store.steampowered.com/app/996920/CONTINUE/
Top down, fast-paced hack 'n' slash -game. I composed and recorded music for the bossfights in the game.
Audio designer - Composer
​​
https://studioavanto.itch.io/9hours
Auto-battler made in Godot. I recorded multiple songs and tons of wacky pokemon-like audio-clips for the minions the player commands.
Programmer - Animator
​​
https://pocketfun.itch.io/the-void-experiment
1st person shooter. I programmed the enemy-AI's
Programmer
​
https://classheikki.itch.io/akorn
2D mobile game made in Unity about an alchemist squirrel with simple turn based battles.
Older projects:
​
Acorn - Unity - https://classheikki.itch.io/akorn
2D mobile game about an alchemist squirrel with simple turn based battles.
- Programming
​​
Vomit Coffin - Godot - https://warriormaster12.itch.io/vomit-coffin
3D submarine adventure
- Compute shader for calculating fish - boids
- Implementing all art assets
​
The Void Experiment - https://pocketfun.itch.io/the-void-experiment
Horror-themed first person shooter
- Programming
- Character animations
Summoning - Godot - https://studioavanto.itch.io/9hours (web-build) - ludumDareEntryPage
For Ludum Dare 55. Alchemy themed auto battler where you ​​​summon little critters and try to stop an elder god from being summoned.
- Audio design, music
- Audio programming











